It’s not that easy to just think of a game and create it, indie game developers express. Joseph Reaidi asks game developers Ryan Pinfield of Static Games and Jonathan Ridgway of Rebourne Studios about their experiences in creating a hit game.

This article is taken from a Bournemouth University project I worked on in 2016.

While my style of writing and ability to produce detailed reports have dramatically improved since, it’s a little example to show my interest in the video-game world.

READ FULL STORY: https://reaidi.wordpress.com/2016/05/06/the-struggles-of-creating-a-hit-game/

What can you find here?

Here is my portfolio highlighting just some of my work over the years.

It includes a range of different topics – showcasing different skills.

Visit the ‘categories‘ page to see a break-down of different stories.

JOSEPH READI – MULTIMEDIA JOURNALIST PORTFOLIO